Struct jumpy::core::physics::collisions::rapier::QueryFilter
pub struct QueryFilter<'a> {
pub flags: QueryFilterFlags,
pub groups: Option<InteractionGroups>,
pub exclude_collider: Option<ColliderHandle>,
pub exclude_rigid_body: Option<RigidBodyHandle>,
pub predicate: Option<&'a dyn Fn(ColliderHandle, &Collider) -> bool>,
}
Expand description
A filter tha describes what collider should be included or excluded from a scene query.
Fields§
§flags: QueryFilterFlags
Flags indicating what particular type of colliders should be excluded from the scene query.
groups: Option<InteractionGroups>
If set, only colliders with collision groups compatible with this one will be included in the scene query.
exclude_collider: Option<ColliderHandle>
If set, this collider will be excluded from the scene query.
exclude_rigid_body: Option<RigidBodyHandle>
If set, any collider attached to this rigid-body will be excluded from the scene query.
predicate: Option<&'a dyn Fn(ColliderHandle, &Collider) -> bool>
If set, any collider for which this closure returns false will be excluded from the scene query.
Implementations§
§impl<'a> QueryFilter<'a>
impl<'a> QueryFilter<'a>
pub fn test(
&self,
bodies: &RigidBodySet,
handle: ColliderHandle,
collider: &Collider,
) -> bool
pub fn test( &self, bodies: &RigidBodySet, handle: ColliderHandle, collider: &Collider, ) -> bool
Applies the filters described by self
to a collider to determine if it has to be
included in a scene query (true
) or not (false
).
§impl<'a> QueryFilter<'a>
impl<'a> QueryFilter<'a>
pub fn new() -> QueryFilter<'a>
pub fn new() -> QueryFilter<'a>
A query filter that doesn’t exclude any collider.
pub fn exclude_fixed() -> QueryFilter<'a>
pub fn exclude_fixed() -> QueryFilter<'a>
Exclude from the query any collider attached to a fixed rigid-body and colliders with no rigid-body attached.
pub fn exclude_kinematic() -> QueryFilter<'a>
pub fn exclude_kinematic() -> QueryFilter<'a>
Exclude from the query any collider attached to a kinematic rigid-body.
pub fn exclude_dynamic() -> QueryFilter<'a>
pub fn exclude_dynamic() -> QueryFilter<'a>
Exclude from the query any collider attached to a dynamic rigid-body.
pub fn only_dynamic() -> QueryFilter<'a>
pub fn only_dynamic() -> QueryFilter<'a>
Excludes all colliders not attached to a dynamic rigid-body.
pub fn only_kinematic() -> QueryFilter<'a>
pub fn only_kinematic() -> QueryFilter<'a>
Excludes all colliders not attached to a kinematic rigid-body.
pub fn only_fixed() -> QueryFilter<'a>
pub fn only_fixed() -> QueryFilter<'a>
Exclude all colliders attached to a non-fixed rigid-body (this will not exclude colliders not attached to any rigid-body).
pub fn exclude_sensors(self) -> QueryFilter<'a>
pub fn exclude_sensors(self) -> QueryFilter<'a>
Exclude from the query any collider that is a sensor.
pub fn exclude_solids(self) -> QueryFilter<'a>
pub fn exclude_solids(self) -> QueryFilter<'a>
Exclude from the query any collider that is not a sensor.
pub fn groups(self, groups: InteractionGroups) -> QueryFilter<'a>
pub fn groups(self, groups: InteractionGroups) -> QueryFilter<'a>
Only colliders with collision groups compatible with this one will be included in the scene query.
pub fn exclude_collider(self, collider: ColliderHandle) -> QueryFilter<'a>
pub fn exclude_collider(self, collider: ColliderHandle) -> QueryFilter<'a>
Set the collider that will be excluded from the scene query.
pub fn exclude_rigid_body(self, rigid_body: RigidBodyHandle) -> QueryFilter<'a>
pub fn exclude_rigid_body(self, rigid_body: RigidBodyHandle) -> QueryFilter<'a>
Set the rigid-body that will be excluded from the scene query.
pub fn predicate(
self,
predicate: &'a impl Fn(ColliderHandle, &Collider) -> bool,
) -> QueryFilter<'a>
pub fn predicate( self, predicate: &'a impl Fn(ColliderHandle, &Collider) -> bool, ) -> QueryFilter<'a>
Set the predicate to apply a custom collider filtering during the scene query.
Trait Implementations§
§impl<'a> Clone for QueryFilter<'a>
impl<'a> Clone for QueryFilter<'a>
§fn clone(&self) -> QueryFilter<'a>
fn clone(&self) -> QueryFilter<'a>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl<'a> Default for QueryFilter<'a>
impl<'a> Default for QueryFilter<'a>
§fn default() -> QueryFilter<'a>
fn default() -> QueryFilter<'a>
§impl<'a> From<InteractionGroups> for QueryFilter<'a>
impl<'a> From<InteractionGroups> for QueryFilter<'a>
§fn from(groups: InteractionGroups) -> QueryFilter<'a>
fn from(groups: InteractionGroups) -> QueryFilter<'a>
§impl<'a> From<QueryFilterFlags> for QueryFilter<'a>
impl<'a> From<QueryFilterFlags> for QueryFilter<'a>
§fn from(flags: QueryFilterFlags) -> QueryFilter<'a>
fn from(flags: QueryFilterFlags) -> QueryFilter<'a>
impl<'a> Copy for QueryFilter<'a>
Auto Trait Implementations§
impl<'a> Freeze for QueryFilter<'a>
impl<'a> !RefUnwindSafe for QueryFilter<'a>
impl<'a> !Send for QueryFilter<'a>
impl<'a> !Sync for QueryFilter<'a>
impl<'a> Unpin for QueryFilter<'a>
impl<'a> !UnwindSafe for QueryFilter<'a>
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