Function jumpy::core::bullet::update

source ยท
fn update(
    entities: Res<'_, Entities>,
    commands: Commands<'_>,
    bullet_handles: Comp<'_, BulletHandle>,
    player_indexes: Comp<'_, PlayerIdx>,
    collision_world: CollisionWorld<'_>,
    transforms: CompMut<'_, Transform>,
    bullets: CompMut<'_, Bullet>,
    audio_center: ResMut<'_, AudioCenter>,
    invincibles: CompMut<'_, Invincibility>,
    emote_regions: CompMut<'_, EmoteRegion>,
    asset_server: Res<'_, AssetServer>,
    time: Res<'_, Time>,
)
Expand description

Update bullets.