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//! Simple reflection system based on the `#[repr(C)]` memory layout.
//!
//! You can derive [`HasSchema`] for your Rust types to unlock integration with the `bones_schema`
//! ecosystem, including `bones_ecs` and `bones_asset`.
#![warn(missing_docs)]
// This cfg_attr is needed because `rustdoc::all` includes lints not supported on stable
#![cfg_attr(doc, allow(unknown_lints))]
#![deny(rustdoc::all)]
// This allows us to use our stable polyfills for nightly APIs under the same name.
#![allow(unstable_name_collisions)]
// import the macros if the derive feature is enabled.
#[cfg(feature = "derive")]
pub use bones_schema_macros::*;
/// The prelude.
pub mod prelude {
#[cfg(feature = "serde")]
pub use crate::ser_de::*;
pub use crate::{
alloc::{SMap, SVec, SchemaMap, SchemaVec},
ptr::*,
registry::*,
schema::*,
};
#[cfg(feature = "derive")]
pub use bones_schema_macros::*;
pub use bones_utils;
}
mod schema;
pub use schema::*;
pub mod alloc;
pub mod ptr;
pub mod raw_fns;
pub mod registry;
/// Implementations of [`HasSchema`] for standard types.
mod std_impls;
/// Serde implementations for [`Schema`].
#[cfg(feature = "serde")]
pub mod ser_de;
#[cfg(test)]
mod test {
#[cfg(feature = "derive")]
mod derive_test {
#![allow(dead_code)]
use crate::prelude::*;
#[derive(HasSchema, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord, Default, Debug)]
#[schema_module(crate)]
#[repr(C, u8)]
pub enum Maybe<T> {
/// The value is not set.
#[default]
Unset,
/// The value is set.
Set(T),
}
#[derive(HasSchema, Clone, Copy, Debug, PartialEq, Eq, Default)]
#[schema_module(crate)]
#[repr(u8)]
pub enum E {
#[default]
None,
L,
R,
U,
D,
G,
S,
}
/// Represents the ball in the game
#[derive(HasSchema, Clone, Default)]
#[schema_module(crate)]
pub struct A {
pub c: Maybe<u32>,
pub d: SVec<u64>,
pub e: Maybe<u64>,
pub f: u32,
pub g: f32,
pub h: f32,
pub i: E,
pub j: u32,
pub k: u32,
}
#[derive(HasSchema, Clone, Default)]
#[schema_module(crate)]
#[repr(C)]
pub struct B {
pub c: Maybe<u32>,
pub d: SVec<u64>,
pub e: Maybe<u64>,
pub f: u32,
pub g: f32,
pub h: f32,
pub i: E,
pub j: u32,
pub k: u32,
}
#[derive(HasSchema, Clone, Default)]
#[schema_module(crate)]
pub struct C {
pub c: Maybe<u32>,
pub e: Maybe<u64>,
}
#[derive(HasSchema, Clone, Default)]
#[schema_module(crate)]
#[repr(C)]
pub struct D {
pub c: Maybe<u32>,
pub e: Maybe<u64>,
}
#[derive(HasSchema, Clone)]
#[schema(no_default)]
#[schema_module(crate)]
#[repr(C)]
struct F<T> {
a: bool,
b: T,
}
/// Makes sure that the layout reported in the schema for a generic type matches the layout
/// reported by Rust, for two different type parameters.
#[test]
fn generic_type_schema_layouts_match() {
assert_eq!(
Maybe::<u32>::schema().layout(),
std::alloc::Layout::new::<Maybe<u32>>()
);
assert_eq!(
Maybe::<u64>::schema().layout(),
std::alloc::Layout::new::<Maybe<u64>>()
);
assert_eq!(
F::<u64>::schema().layout(),
std::alloc::Layout::new::<F<u64>>()
);
assert_eq!(
F::<u32>::schema().layout(),
std::alloc::Layout::new::<F<u32>>()
);
// Check a normal enum too, just in case.
assert_eq!(E::schema().layout(), std::alloc::Layout::new::<E>());
}
// Makes sure that the layout reported for two structs, where the only difference between
// them is the `#[repr(C)]` annotation, matches.
#[test]
fn schema_layout_for_repr_c_matches_repr_rust() {
assert_eq!(A::schema().layout(), B::schema().layout());
assert_eq!(C::schema().layout(), D::schema().layout());
}
}
}