Function demo_scripting::game_startup
source ยท pub(crate) fn game_startup(
entities: ResMut<'_, Entities>,
transforms: CompMut<'_, Transform>,
cameras: CompMut<'_, Camera>,
)
pub(crate) fn game_startup(
entities: ResMut<'_, Entities>,
transforms: CompMut<'_, Transform>,
cameras: CompMut<'_, Camera>,
)